Tuesday, April 10, 2012

Food Ink

They are trited bad becauce they are in a darck rome and thet are oll fat and they cant wack.They only want tomak as many mony that they can.They are trited that way becauce they wanthem to work as horo as they can.We cant do anitheng about it because we can get sue of that.They are tritedbad they are oll together and they eat corn.Becauce ihey want them to get sa fat as tghey posabiy can faster.We canot do enitheng are we can get sue bay them.They get daiabetis because they pot olot of ciminals in the food.

Thursday, April 5, 2012

Food, Inc

They teti the chicens bad because they are in a darck orm

Tuesday, February 7, 2012

Yes I have ingoi worcing on the platform game because it is fune.
The thengs that I have lornde of working on the game was that how to pue the codes.
My faborit theng that I lick about the proyect is that lornedis how to do thecharectors and enemis.
My list faboret theng to do on the proyec is doinh the codes.
It thing that the progectis chalingeng.
Because if you mese up you have to ficsit.

Thursday, January 19, 2012

Drawing a Acean

1.The partner that I have wes the guane how cam up wete the aidea of oure game.
2.We yest thae of the ideas of the game weit our imajenation.
3.To help the wolvs get bek to ther naturol havitat.

Tuesday, December 13, 2011

Paper prototype

1: Describe your team's game topic. What is the most important concept you want your players to learn?the most importent of oure game is to chache the guolfes.
2: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic?we cufent disaide so we jeste picket the moust asom guane.
3: Tell us more about your team process. Please each talk about your specific roles, and how you work together?we olso disaited because the 3 of our game's hade to cache someting.
4: What kind of research went into the way you will express the game topic?we loket ate ol of the games that hado wolves in it and got aidias of thous game's.
5: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why?the game's that we have is about geting in a game and caching wolve's.
6: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?the moste fone that I had have is going to be is disaines on the compiuter.
7: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty?the moset dificult that I had have is disainind the game.
8: They dont have the same reasonor idea Watch the video blog of another Globaloria student and leave them a comment!no we did not hav the same idias bot we did manegte to meke a geme.

Thursday, November 17, 2011

Imagining Your Game

I am writing my game for people who are between 10 and 12 years old. The person who plays my game must be able to know about bears. Since my topic is about bears.The player must already know about bears.
it will teach the players about saving bears.
My players will learn about the details of my topic, such as how bears live.
Describe the world you will design for your game of bears.
The environment for my game will look like the forest.
This setting will add to the learning of my game by telling us of bears. 
The environment of my game will help the player learn by how the bears live.
The player will need to use their knowledge of helping bears in order to help bears.
A game is a better way of understanding my topic than a quiz because it is rulie fun.